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ENDGAME MASTERPOST

ENDGAME MASTERPOST

There are a lot of endgame posts floating around at this point, and many of them need to be their own post because of how much information is in each of them, so to keep everything organized, we've created this masterpost, which will be stickied at the top of the ooc comm.

New links will be added as the posts go up.
Important Links )
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ENDGAME PART 2 [infopost/sign ups]

ENDGAME PART 2

SUMMARY

Armed with the Miracle Machine, and facing a universe that's starting to break down at the seams, the Legion must venture through Chronoblivion's outer shells - made up of the fragments of dead universes - to allow the Miracle Machine access to the dimensional space the Big C's core self exists in. Only when they're technically in the right reality can the device alter the reality in it to defeat him.

But Chronoblivion's shell is a dangerous place. Many of the individuals that have tried to look into its depths have gone mad, and every brave fool that's wandered in has never come out, nor have they broken through to the other side.

The only chance the Legion has of breaking through the shell - and also breaking it down enough to get a crack at the gooey center - is if they rely on each other on the journey through. Because if they get stuck there, the twisted pocket dimensions within will grind them away until they cease to exist.


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ENDGAME PART 1 [infopost/signups]

ENDGAME PART 1

SUMMARY

This is it, the day the Legion has been dreading since finding out about the threat of Chronoblivion. Chronoblivion's eyes watch over every world as the massive being starts to consume the Legion's universe - and with it, the multiverse. Metron's throne has guided them towards something that can be used to fight Chronoblivion: The Miracle Machine, a mysterious device passed between the Metrons of different timelines that's capable of granting its bearer a "wish," i.e. the ability, to (very briefly) alter reality. This device is powerful enough to create or destroy universes and therefore is powerful enough to destroy the sentient universe trying to consume all of existence.

Brainiac 5 now knows where to find the Legionnaires that were lost over a year ago - and using one of their powers, he can breach into the Miracle Machine's hiding place so they can use it to defeat Chronoblivion once and for all. But there's a catch: the machine powers up by feeding on the background consciousness of sentient beings and it can't do so if all the sentients nearby are preoccupied with fear and hopelessness as the Catastrophists and Metron's other minions weaken its last defenses.

Now the Legion must bring hope to the galaxy at least one more time to have any chance at all of defeating Chronoblivion and saving all of existence.


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ENDGAME FINAL CHECK-IN

ENDGAME FINAL CHECK-IN


This is the game's very last check-In for endgame! For this check-in you are not required to post activity proofs, this is just to register that you're planning on participating. Before hitting up any plot posts, please check in here to give the mods a head count going into endgame.



You may post multiple characters in the same comment. If you're bringing back dropped characters for endgame, please list them as well.

Returned players: Since this is just a final headcount for endgame, please also respond.

There is no deadline for this check in. But before you sign up or participate for any of the main endgame plot parts, you must check in here so we can get an overall count.

If you're a latecomer to endgame (like returning player joining in halfway through), you can still check in here at any time before you join in.
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Engame Open Invite

ENDGAME OPEN INVITE


With endgame approaching, The Legion is extending an open invitation for any past players that want to join in for endgame to return to the game app-free! Any player that has ever played at the game may also join the game's post-endgame sandbox, as well. The only exceptions are the few players who were banned.

CURRENT STATE OF THE LEGION

Massive constructs - Chronoblivion's eyes - now float around every UP planet, watching them all as it prepares to consume the Legion's universe and then every other world after. Legion World has been destroyed. The war planet Apokolips - once the home of Superman's godlike archnemesis, Darkseid - still acts as a base for the forces of evil. Led by Chronoblivion's Herald, The Penitant, it's manned by nihilistic Catastrophist cultists that want to bring about the end of days.

But there's still hope. Though Legion World is gone, its self-destruct crippled Apokolips, leaving it stationary in space and unable to stalk the Legion. Taking refuge in a cramped, cloaked, decommissioned, barely-functioning Legion Outpost, the team is still refusing to give up and preparing for its final assault on Chronoblivion. Armed with the ancient chair of Metron, once belonging to the New God of knowledge, the team has a chance to get their hands on an artifact powerful enough to stop the Big C.

There's still a chance they can win against this cosmic evil. They may be outnumbered, outgunned, and under-equipped, but all it'll take is the Legion overcoming impossible odds against against an enemy that's never been beaten...

Um.

Piece of cake, right?

Luckily, the Time Trapper is willing to pull out all the stops and bring back some familiar faces to help out.
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THE LEGION OUTPOST

With the destruction of Legion World, the characters will take refuge in a decommissioned Legion outpost.

THE LEGION OUTPOST


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[personal profile] legionnpcs2017-12-17 01:28 pm
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LIGHTS OUT

So here's the situation: Legion World is going to be under attack by the Penitant and her forces on Apokolips. She's going to end up unleashing a monster that will attack the negine core that powers Legion World. If it breaches the negine power core, everyone on Legion World will die.

The Legion will have three options at that point that they'll have mere minutes to vote on. First, T-Gate away blindly in the hopes that they'll arrive somewhere friendly. Second, eject the core and detonate it, killing the monster. Third, destroy Legion World in the hopes of taking the baddies with them.

Information within )
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THE WEEK OF TEN THOUSAND BACKTAGS

In preparation for endgame, we're designating this week for players to set up any threads they want to happen before endgame. This will allow players the ability to backtag for as long as they need. If you'd like to set up a last minute private player mission, you can also propose that so it can be set up now.

You can still bendytime future threads to pre-endgame if you need to, but we thought giving players a solid week to do this would let them have a little time oocly to do their setups and wrap up loose ends.

While there will be chances in the future for people to set up starters in reaction to ongoing events, and lulls between events that will allow for final threads before the main endgame events, this will be the last week that the current status quo of the game is in place.

Then, the first endgame event, "Lights Out" will go up on: 12/13/17

Only 7 days left until the start of the endgame phase, Legionnaires! Gogogo!

If you have any questions, feel free to ask below.
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GAME CAPS

The mods have talked over some things in regards to game caps.

During endgame and in the post-game sandbox, all game caps will be removed. The player cap will be removed, so that all players, current or past, can play in endgame and the post-game sandbox. (However, the game will remain closed to new players on a permanent basis once new player apps close for endgame. Only present or past players may participate in endgame and the post-game sandbox.) We'll also be removing cast caps and the characters-per-player cap as well, to allow all past or present players to bring in as many of their current or past characters that they want.

All that said, in light of cast caps no longer being needed since we're close to endgame, and in the spirit of not inhibiting anyone's fun, we've decided to remove all cast caps right before endgame, starting now, to let players app in whoever they want right before endgame, to get their last characters in so they can participate in the sandbox later.

That said, the overall player cap and the character-per-player cap will still remain in place until the main events of endgame start.

Endgame Discussion

ENDGAME DISCUSSION

Hey there, Legionnaires! Korel here.

After some crit and discussion with a few players the mod team sat down and had a talk about the pacing of the rest of the game and endgame. Alongside having to consider certain things that people felt they were missing out on, we also had to consider some natural hurdles certain conceits of the game have caused the game to hit. We also had to consider the mod team's time and energy, especially with various RL things in the way, like escalating school responsibilities, new jobs, the upcoming retail season crush, and, in my case, having to move in the middle of Alaska winter to a new place and potentially going fulltime at my job, which would entail a lot of responsibilities like even being on call sometimes for surgeries.

Right now the mods are feeling a little burnt out. This mod burnout is no one's fault; you've been an amazing playerbase to mod. But the kind of sustained attention and energy a game requires is just a lot to juggle over a long period of time, especially given some of the RL situations of the mods. At this point in the game, so close to endgame, it just doesn't make sense to try to pull new mods on, either, and Legion being based on a specific canon has always made that a tough prospect.

For this reason, we've decided to move endgame up a little bit, to try to give the game a satisfying ending and move it along to the post-endgame sandbox before it loses momentum and before the mods get too burnt out. We apologize for those that recently apped or thought they'd have more time. We do plan to give you a set time to set up stuff if you want to backtag pre-endgame stuff and endgame itself should have some fun things to play out. The game will also definitely still have its post-game sandbox set up for anyone that keeps wanting to play. It's just we feel we should get to that a little sooner since it'll be self-sustaining and not reliant on the mods for people to have fun.

We have a timeline in mind for the next few months that we'd like to put forth for your consideration and while moving endgame up sooner isn't a choice that's open for discussion because part of it is based on trying to wrap things while the mods still have the time and energy, a lot of the things that happen during the leadup and endgame itself are flexible and open for discussion.
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THE BODY SNATCHERS [modplot] [info post/sign ups]

THE BODY SNATCHERS
SUMMARY

After the Legion is asked to provide security for a treaty conference between the UP and a new potential member world, several Legionnaires find themselves at the center of a dangerous conspiracy. The planet's security forces start attempting to monitor and then capture them and even several other Legionnaires like Kid Q and Brainiac 5 seem to be under the control of whatever force is behind it all, turning on their teammates and attempting to capture them as well. The un-brainwashed Legionnaires must uncover the truth, dismantle the conspiracy, and prevent assassins from killing important officials, or the treaty conference is doomed to failure -- all while avoiding coming under the mental control of those behind the conspiracy. Set during "After These Messages."

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GAME OF THRONE [mod event]

GAME OF THRONE
SUMMARY

Study of the Book of Magic given to the team by the Wizard finally starts to bear fruit. Close to successfully interpreting it so the team can use its knowledge to find something to use in the fight against Chronoblivion, a few of the book's last defenses cause havoc on Legion World, unleashing magical effects like indoor flooding, inverted gravity (so characters have to walk on ceilings and avoid crashing furniture), characters having personal theme music play around them from nowhere, and a plague of frogs, among other things. The team must work together to break the last of the books' defenses to undo the magic effects and reveal its secrets.

The discoveries in the book will cause the team to start facing the final leg of their adventure, where they'll have to start on a quest across the galaxy and across different dimensions to find what they need to stop Chronoblivion.

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THE NINTH GATE - [modplot/signups]

THE NINTH GATE
SUMMARY

Several Legionnaires go undercover to infiltrate the Catastrophists, in an attempt to find out more of their plans, and see if their recent uptick in activity has ties to Chronoblivion. In the course of the mission, they'll have a chance to stop a potential terrorist attack meant to distract the Science Police away from Apokolips. If the Legionnaires succeed, the attack will be averted and they may find out vital information about the Catastrophist and Chronoblivion. If they fail, hundreds could die. Set during "Total Eclipso The Heart" and "The Gone-Away World."

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THE GONE-AWAY WORLD [modplot/signups]

THE GONE-AWAY WORLD
SUMMARY

While on the run, criminals discover a world where they can create anything by willing it into existence! They cannot directly affect people, nor can anything they create be taken off-world, but while they're there, they can live like kings. Will the Legion be able to combat crime on a world where everyone's wills define reality? Set during "The Ninth Gate" and "Total Eclipso The Heart."

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TOTAL ECLIPSO THE HEART [modplot/signups]

TOTAL ECLIPSO THE HEART
SUMMARY

After enlisting the aid of a suicide cult, The Catastrophists, who want the multiverse to end, one of the last free heralds of Chronoblivion plans to awaken an ancient evil. The Legion has seen what the wrath of the Spectre can do, but the Spectre wasn't the only angel God sent to Earth to enact his will. Before the Spectre, he sent his Angel of Wrath to earth to punish the wicked and clean the world of vice and iniquity. After rebelling against God, this angel turned into a dark spirit and renamed itself Eclipso. Capable of possessing people like the Spectre, and capable of bringing out the inner evil inside people's souls, the team will have only one chance to prevent another avatar of God's wrath from getting free like the Spectre did. Because of Eclipso's corrosive influence, some Legionnaires may find themselves facing off against their corrupted teammates. Set during "The Gone-Away World" and "The Ninth Gate."

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Upcoming Plots Discussion

UPCOMING PLOTS DISCUSSION

Hey there, Legionnaires!

Periodically, we like to check in with the playerbase to figure out what the upcoming plots are going to be and see if we need to rearrange the plots, add a new one to the calendar, or make any changes based on what the playerbase wants.
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AN EYE FOR AN EYE - [modplot/ooc post/signups]

AN EYE FOR AN EYE
BASIC INFO

While the rest of the UP is reeling from techno-zombie infection, the Spectre attacks Takron Galtos, the UP's highest security prison, and starts killing inmates -- some of which are villains and criminals the Legionnaires themselves have put in jail. The Legionnaires that respond will have to decide where they stand on protecting the lives of the Spectre's villainous victims, and will have to figure out who among them can wield the Spear of Destiny against the Spectre. And those that have shed innocent blood themselves may find themselves in the Spectre's crosshairs.


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RESISTANCE IS FUTILE [modplot/ooc post/signups]

RESISTANCE IS FUTILE
BASIC INFO

CW: This plot has a lot of body horror, just a heads up. If it's not your cup of tea, you can scroll down to the opt-out section for opt-out options.

Without Brainiac 5's knowledge or permission, the Coluan government has engineered a child from their copies of his genetic material, to further the Brainiac family line for Colugov's use. Brainiac 6, 2 years-old, mentally compromised by an emotion-inhibiting device, and bitter from the mistreatment of himself and other Brainiacs, has turned on his home planet Colu and banded together with his time-traveling grand-daughter, Brainiac 8 -- who has been impersonating Legionnaire Babbage since "his" return to the Legion -- to unleash his wrath on Colu and the United Planets. Though only a child, Brainiac 6 has all the destructive potential of his father, and thanks his emotional inhibitor, no capacity for empathy or remorse.

To enact their retribution on Colu and the UP by converting all UP citizens to creatures similar to what B6 sees as his father's greatest creation - the Roboticans - the Brainiacs have released a techno-organic nano-virus that converts organic life to mindless zombie robots that are part of a collective completely dedicated to consuming and converting every organic in the UP. After the UP is roboticized, the Brainiacs plan to start destroying and reconstructing the multiverse in their image.

The only beings immune to the nano-virus are the Roboticans, due to their zombie preparedness technological protections against viruses and outside interference. With Brainiac 5 captured and converted against his will into a living computer, the Legion must rely on the other big brains on the team for their tech and programming wizardry as the team goes zombie-hunting and helps the Roboticans stop the entire UP from getting assimilated.


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THE LEMURIAN ADVENTURE [modplot/infopost]

THE LEMURIAN ADVENTURE
BASIC INFO

Lemuria! Named for the distant relatives of sunken Atlantis, this beautiful city exists at the bottom of the oceans of a beautiful water world, its inhabitants only protected by a gorgeous transparent shield reinforced by force fields. It isn't officially a member of the United Planets. In fact, it's been courting the Affiliated Planets instead. However, when underworld meddling leads to the dome's structural integrity being compromised, followed by the revelation that the force fields aren't up to spec, the planetary government isn't too picky about who it asks for help.

The Legion must evacuate, halt further damage, and attempt repairs before the dome collapses completely, crushing them, and the people they're trying to protect, under billions of gallons of water.

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BODIES FOR RENT - Mod Event

BODIES FOR RENT
BASIC INFO

As the Legion has both the most advanced defenses and scientific devices in the galaxy aboard their headquarters, the PR branch of Brande's organization has talked them into allowing a super-science fair, saving valuable Coluan tax dollars in the inevitable explosion. One promising young genius has taken telepathic enhancement technology and moved it to a whole new level, creating a device he claims will hold someone's mind in the case that their body dies, to move it into a suitable donor after the fact! However, a slight miscalculation on his part causes the mind-saving field to fluctuate wildly, snatching the minds of all present and planting them in new, totally random bodies!

This will take time to counteract, but a Legionnaire's work is never done, forcing them to do their duties with bodies and powers that are totally alien to them!


HOW WILL THIS WORK?:

Your characters have had their minds swapped with another character’s! They’ll be in a brand new body. This extends to machine intelligences, with humans who get swapped with an AI having to adjust to their new framework of reality. (DC has done some wild stuff with humans and robots in the past).

Their powers will not transfer over.

It is possible for people to end up simply trading, or getting random bodies. For example, if Master Chief, Kid Quantum, Reaper, and Kubo showed up, it's entirely possible for Reaper to end up with Master Chief, even if Kubo ends up in his body.

This will take some time to be fixed, but characters can be returned back to their normal bodies at any point with a handwave of 'They volunteered for an early attempt to fix it'.

Please direct signups, questions, concerns, plotting and other issues to the comments below.

This event will run until 7/22/17